/* 
 *      This is an index of all the slides in the course
 */
var courseIndex = [];
var n = 0;

courseIndex[n++] = {
    name: 'Intro',              //Slide name, for menu
    reference: 'intro.html',     //Html filename of slide
    background: 'none.png',	    //No image (false) or a background image (filename)
    indexed: false,             //Show (true) or hide (false) slide in menu
    home_button: false,         //Show (true) or hide (false) home button
    menu_button: true,	        //Show (true) or hide (false) menu button, also controls SIM-HUD
    previous_button: false,	    //Show (true) or hide (false) previous button
    next_button: false,         //Show (true) or hide (false) next button
    previous: false,            //What is the previous slide? Slide number, true (previous slide) or false
    next: true,		            //What is the next slide? Slide number, true (next slide) or false
    auto: true,                 //Does the slide advance automatically (true) or not (false)? 
    completion: 'interaction',  //How do we know if the slide is complete? Milliseconds, video, or interaction?
    unlocks: true,              //Unlocks specified slide on completion, either slide+1 (true) or number
    precedence: false,	        //Does the slide require precedences? Doesn't (False), does (true) or a specific slide number
    bg_music: 0
};

courseIndex[n++] = {
    name: 'Game',               //Slide name, for menu
    reference: 'game.html',     //Html filename of slide
    background: 'none.png',	    //No image (false) or a background image (filename)
    indexed: false,             //Show (true) or hide (false) slide in menu
    home_button: false,         //Show (true) or hide (false) home button
    menu_button: true,	        //Show (true) or hide (false) menu button, also controls SIM-HUD
    previous_button: false,	    //Show (true) or hide (false) previous button
    next_button: false,         //Show (true) or hide (false) next button
    previous: true,            //What is the previous slide? Slide number, true (previous slide) or false
    next: true,		            //What is the next slide? Slide number, true (next slide) or false
    auto: true,                 //Does the slide advance automatically (true) or not (false)? 
    completion: 'interaction',  //How do we know if the slide is complete? Milliseconds, video, or interaction?
    unlocks: true,              //Unlocks specified slide on completion, either slide+1 (true) or number
    precedence: false,	        //Does the slide require precedences? Doesn't (False), does (true) or a specific slide number
    bg_music: 0
};
    
    